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Ready to master Environment Design  once and for all?

I’m thrilled to announce that the doors to my Environment Design With Raphael Lacoste  will soon open, and here’s the exciting news: a SPECIAL DISCOUNT exclusively for those who join the waiting list!

🗓️ Don’t miss out on this incredible opportunity to level up your Environmental Design skills at a discounted price.

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What My Students Say:

“This course changed how I approach environment design. The focus on black and white composition before jumping into details was a game changer for me. Raphael explains not just what to do, but why it works. I finally feel confident building scenes from scratch.”

- Luca M.

“I’ve taken other environment courses before, but this one stood out for its clarity. The photobashing breakdowns, lighting explanations, and live demos made the process feel achievable instead of overwhelming. I now have a workflow I actually trust.”

- Sofia R. 

“What I appreciated most was the honesty of the course. No shortcuts, no fluff. Just solid fundamentals, real examples, and practical techniques used in production. It helped me refine my eye and push my environments much further than before.”

-Daniel K.

What You Will Unlock:

 📚 7 modules with a total of 5+ hours of content

👥 Access to a private online community

📜 Certificate of completion

♾️ Lifetime access

📱 Access from any device

đź’° 14-day money back guarantee

Hey, I am Raphael!


I worked at Ubisoft on such titles as Prince of Persia and Assassin's Creed. Winning two VES Awards, in February 2006 for his work on the "Two Thrones" cut scene from Prince of Persia and in 2017 for his work on "Assassin's Creed Origins".
Wanting to challenge myself in the film industry, I stepped away from the game industry to work as a Matte Painter and Senior Concept Artist on such feature films as: Terminator Salvation, Journey to the Center of the Earth, Death Race, Immortals 2011, Repo Men, Jupiter Ascending...
As of 2009, I have returned to the video game industry, working as a Senior Art Director for Electronic Arts Montreal and Ubisoft, as Brand Art Director on the Assassin’s Creed Franchise...
After working on many of the most successful assassin's Creed Titles, I joined some of the original creators of the Franchise at Haven Studios inc as Senior Artistic Director.

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